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6 buenos propósitos de un Fotógrafo para el 2012


6 New Year’s Resolutions Every Photographer Should Make in 2012

JAN12012
del blog de Lisa Bettany is a photographer and iPhone App Developer (co-creator of Camera+). She enjoys zombie flicks, British tea, R2D2 & her 5DMKII.
contact her about Lisa 5DCheck out her portfolio 
Happy New Year Everyone! Every year I vow to become a better photographer. Last year I set some pretty lofty New Year’s resolutions for myself. This year I have very different plans that involve a little bit of travel — watch for an exciting announcement coming very soon ;) In the meantime, here are a few photography and life resolutions that I hope will help you on your quest to becoming a great photographer!

1. I will learn how to use my gear.

15mm fisheye in Times Square. Photo by Scott Meinzer.
This is a resolution that everyone should commit to. If you don’t know how to use your gear, you will never get constant photos. Anyone can capture a happy accident on Auto, but a good photographer knows how take well-exposed, composed shots in any lighting situation. Moments happen so quickly that if you can’t react almost instantaneously, you’ll always be a few seconds behind that perfect shot.
Bay Bridge at Sunrise, San Francisco
Sunrise over the Bay Bridge in San Francisco.
If you are a beginner, I recommend reading your camera manual cover to cover. It’s tedious, but knowing the button to switch on live view or how to change your picture quality settings to RAW is important. Every time you get a new piece of gear, it’s wise to read the manual. I recently got a new flash and didn’t read the manual before doing a shoot. “How different could it be from my last flash,” I foolishly thought. Apparently, it was different enough that it made me delay a shoot for 30 minutes while I figured out how to detach my new flash from my camera. Fail.

2. I will practice my technical skills.

Parliament Buildings, Victoria, BC
HDR of the Parliament buildings in Victoria, BC.
Once you’ve mastered how to use your camera, then it’s all about practising using it. Most of us start shooting without any previous knowledge about photography. Taking snap shots of your family vacation is very different from shooting a fashion shoot. I’ve taken photos since I was about 5 years old, but I didn’t become aware of composition and lighting until about 4 years ago when I got my first dSLR. I initially shunned spending time learning photographic technique, thinking that my natural ability would just carry me through until I magically learnt technical skills.
I was fine shooting random landscapes and some “casual” portrait sessions, but when I was hired to shoot someone’s wedding with rented gear I’d never used I was way out of my depth. I mistakenly thought that if I rented tons of professional gear, I’d just get great shots by pressing the shutter button. How very, very wrong I was. Firstly, I didn’t know how to use the gear and secondly, I had no clue how to deal with the extreme lighting conditions of shooting a wedding, like direct sun, dark banquet halls, and fluorescent change rooms. At the time, I didn’t even know how to identify different light.
Pink Rose.
Rose macro shot at f/2.8.
While you can learn a lot about how to take great shots by doing, there is no substitute for knowing the actual technical skills necessary to take consistent shots. I’m not saying you have to know the math behind different f-stops, but you should know what an f-number is and that f/2 gives you a shallower depth of field than f/8 and when you should use one versus the other. All of this information is available online. It’s just a few Google searches away.

3. I will take more pictures.

Epic clouds at Disneyland shot with an iPhone 4 & Camera+.
I take about 200 photos a day on average. These days, I spend most of my time shooting with my iPhone. Regardless of what I’m doing or how busy I am I take photos. I’ll take photos of my wait in the Starbucks line, or my morning bagel, or my feet at a dentist appointment. I annoy my friends and family taking pictures of them everyday. While these photos are a documentary of my daily life, I’d say that about 99% of these shots would be considered rubbish to the outside artistic world. But, the other 1% are actually considered good photos that people might want to buy and stick on their wall.
The simple fact that I take so many photos, gives me way better odds that one of my photos will be great. The one thing I notice most about beginner photographers is how few photos they take. I would say the ratio of crap to good shots is about 30:1. We live in a digital age, where data is cheap, so there is no limit on how many shots you can take. Fill up your memory card, take 20 shots of a single piece of grass making sure the focus is tack sharp and the exposure is perfect.

4. I will not be limited by the gear I own.

Times Square October Snow Storm
Times Square shot with an iPhone 4S using Camera+ CrossProcess FX.
Any camera can take a great picture. You can shoot a magazine cover with an iPhone or an award winning photo on a $10 plastic point and shoot. Never feel inferior to other photographers because they are sporting a $10,000 lens. When I first started shooting professionally, I shot with an entry-level Canon Rebel and one lens. Early on, I was invited to cover anature photography workshop in Jackson Hole. Everyone had a giant luggage bag full of the very best gear money could buy, and I was there with my tiny Rebel and a $19 tripod. The other photographers joked about my crappy tripod and the fact that I was shooting a dramatic landscape with a 50mm lens. “You really can’t get nature shots without spending a bajillion dollars on this camera and this lens and this Gitzo carbon fibre tripod. Feel how light it is!”
I felt horrible. I confided about how I felt to Steve Simon, a legendary documentary photographer and one of the mentors at the workshop without a ton of gear. During the workshop, Steve toted around his Nikon and one lens in a small canvas shoulder bag. He didn’t shoot the landscapes, but instead focused on the people taking the photos. He was interested in the faces and the moments, rather than the landscape that had been shot a million times by Ansel Adams. Steve taught me that you don’t have to be limited by your gear, but rather shift your focus to what your gear is best at capturing. If you really need that $2500 70-200mm IS L lens, you can always rent it for $30.

5. I will learn to edit my photos and critique my own photos.

I get a lot of emails from people asking me to critique their photos. I’m always happy to help guide new photographers in the right direction, but ultimately it’s up to you to learn how to critique your own photos. Photography is art and the judgement of art is relative. I prefer photographs that are “pretty” with bright colours, beautiful models, sunsets, magic hour light, and bokeh. If you presented me with a photo of a gorgeous model on a beach with warm glowing light and a pile of stunning bokeh, I’d totally fave it. But that is just me and what I like. Some people think my style of photography is trite and unrealistic, preferring raw, gritty black and white images of street scenes.
Almost anyone can tell you whether a photograph is composed and exposed well, but does it capture a meaningful moment, does it say something about the world, does it present a new concept or change the way I feel someone feels about a subject? It’s up to you to decide what your answers and and present them in your own personal photographic style.
Once you’ve decided on a style, don’t let anyone shake your vision. People will inevitably disagree with your style, say mean things about your photos, and tell you how your photos would be much better if you did things their way. I get feedback like this almost daily. Almost every photographer I know, even the amazing, Trey Ratcliff of Stuck in Customs does. Unless someone I really respect gives me meaningful criticism, I ignore the noise.

6. I will not give up on a potentially great shot

Santa Monica Pier Sunset
Persistence was the key to this shot of the Santa Monica Pier.
Sometimes a great shot is snapped in seconds, other times it takes 4 long hours of freezing your butt off. I can relate to feeling tired, cold, sore, and frustrated as a photographer, but if there is anything I have learnt over the years, it’s never walk away from a potentially great shot. Odds are that if you just wait longer or try harder, you will get the shot, especially if you have right conditions for a great shot like billowing clouds, magic light, or a gorgeous subject.
Never say, “I’ll just come back tomorrow” or “I’ll get that shot later”. You never will. Persevere through your sore neck, cold feet, and frustration and get that shot now, especially if you are traveling. I have never regretted staying an extra two hours to get a magical shots. I have always painfully regretted not stopping to get a shot, but I never regret staying to the bitter end of a glorious sunset to get a perfect shot.
California Poppies shot with an iPhone 4S & Camera+’s Magic Hour FX.
Now I just shoot until I can’t shoot anymore. I stop the car and jump out and shoot when I see a rainbow. Always think, “this is my only opportunity to get this shot,” so make sure I nail it before I leave.
Whether you are taking your very first photo in 2012 or your 50,000th, I encourage everyone to keep taking photos and sharing them. Adventure out into the world more this year and don’t stop believing in yourself and your photography. Quick, grab your camera – there are amazing photos out there just waiting to be captured!
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  • Suzi Perry de The Gadget Show en Realidad Aumentada

Suzi Perry de The Gadget Show en Realidad Aumentada

El Gadget Show

Publicidad Exterior con Realidad Aumentada

Gracias a Javier Sanchez de Venezuela por su aportación 


El equipo creativo de the Hidden fue invitado a unirse a la presentadora Suzi Perry para el primer reto de la nueva serie de Canal Cinco de El Gadget Show. El desafío era combinar la nueva tecnología con el marketing tradicional al aire libre. Otros colaboradores incluyen la revista JCDecaux y T3.

The Hidden Creó una aplicación de R.A. de Suzi filmada contra una pantalla verde embutida en su traje de cuero, informando al público sobre el programa de televisión e invitándoles a ver la nueva serie.

Usando la tecnología sin marcadores de D'Fusion, fans del programa pudieron de sostener su propia miniatura 'virtual Suzi' en la palma de sus manos.La Revista T3 publicó un anuncio animando a los amantes de la tecnología para interactuar en línea, contribuyendo a aumentar la espectación de de El Gadget Show durante su filmación en el Manchester Piccadilly Gardens.

JCDecaux, famoso por su "mobiliario urbano", ayudó a transformar la estación de autobuses de Manchester con carteles interactivos, juegos y otro tipo de información del Gadget Show.

Enlaces:

http://fwd.channel5.com/adv/virtual-suzi

http://www.hiddenltd.com/portfolio/gadget-show

Augmenting Outdoor Advertising

The Hidden Creative team was asked to join presenter Suzi Perry for the first challenge of the new series of Channel Five's The Gadget Show. The challenge involved combining new technology with traditional outdoor marketing. Other collaborators included JCDecaux and T3 Magazine.
Hidden created an augmentation of Suzi filmed against a green screen in her signature leather cat suit, informing viewers of the show schedule and inviting viewers to watch the new series.
Using marker-less D'Fusion technology, Gadget Show fans across the country were able to hold their own miniature 'virtual Suzi' in the palm of their hands. T3 magazine ran an ad encouraging their tech-savvy audience to interact online, building momentum for the filming of The Gadget Show at Manchester Piccadilly Gardens.
JCDecaux, famous for their 'street furniture', helped to transform the Manchester bus station with interactive posters, games and other Gadget Show information.





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  • FLARManager: Realidad Aumentada con Flash

FLARManager: Realidad Aumentada con Flash


what is this?

FLARManager is a lightweight framework that makes it easier to build augmented realityapplications for Flash. It is compatible with a variety of tracking libraries and 3D frameworks (listed below), and provides a more robust event-based system for managing marker addition, update, and removal. It supports detection and management of multiple patterns, and multiple markers of a given pattern.

Supported tracking libraries include:
Supported 3D frameworks include:
Please note, FLARManager does not yet provide compatibility between flare* and Away3D/Lite, Sandy3D, or Alternativa3D.

where can i get it?

You can download the latest stable release here:

download FLARManager
GNU General Public License
Alternatively, FLARManager can be downloaded via SVN athttp://transmote.com/codeshare/FLARManager. Released versions are available in the/deploy folder, and current development lives in the /trunk folder. (Note, i don’t make any guarantee the code in /trunk will work, or even compile! But I do my best to keep it stable.)
If you find FLARManager useful, please consider a wee donation to help me make it even more useful in the future. Thanks!

I’ll try to keep the download link pointed at the most recently released version. The FLARManager distro also includes the FLARToolkit library and SWCs for all supported 3D frameworks. If you want to keep on top of things, you might want to update those on your own (via the links on this page). I’ll be keeping the tracking libraries pretty fresh, but I’m not focusing on 3D framework development so those libraries will likely get a bit crusty.
Note: FLARManager is built to compile to Flash Player 10. there is a Flash Player 9 version available here, but it’s based on v0.1, and i don’t have plans to upgrade it. I highly recommend you update to Flash Player 10 if you haven’t already.

what are the licensing options?

FLARManager is available for download and use under two licenses:
  • GPL License: FLARManager can be used for free under the GNU General Public License, v3. Source code of applications using FLARManager under the GPL must be provided free of charge on request.
     
  • Commercial License: Source code of FLARManager applications can be protected with a commercial license, offered exclusively by ARToolworks. Applications using the commercial license do not have to provide source code, but must pay a licensing fee. Contact ARToolworks at sales@artoolworks.com for more information.

how do i use it?

Take a look at the Quickstart on Inside FLARManager. The FLARManager distribution comes with a number of tutorials, accessible via the nav bar above (click on the FLARMANAGER (FOR FLARTOOLKIT) link), and also a number of more specific examples. You can also findfull documentation here.
Additionally, there are a couple of forums with some lovely, friendly folks on them who can help you get up and running.
  • ARToolworks hosts a FLARManager-specific forum, which is better at archiving questions and answers than the comments on this blog.
  • There is also a FLARToolkit Google group, which is a good place for more general FLARToolkit and Flash-augmented reality topics.

what can i do with it?

You could make a hat, or a brooch, or a pterodactyl…
FLARManager gives access to both 2D and 3D information about detected markers, which provides a wide range of opportunities. Have an interesting project you created with FLARManager? Let me know and i’ll post it here!
You can take a look through this page to see a list of noteworthy projects created with FLARToolkit and FLARManager. Diego Gopen authors ARVertising, a blog that follows trends in AR in marketing and advertising.
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  • Prueba la Realidad Aumentada - Wion.es

Prueba la Realidad Aumentada - Wion.es

Un ejemplo de los trabajos de Wion, esta empresa española ha diseñado algunos interesantes proyectos de AR, pulsa sobre el enlace y podrás probarlo, necesitarás una cámara web y una impresora a mano para imprimir el Marcador.

Realidad Aumentada - Wion.es:


Podeis ver una selección de vídeos de Realidad Aumentada aquí:
http://www.realidad-aumentada.eu/index.php
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  • Ejemplos de Realidad Aumentada de Wion

Ejemplos de Realidad Aumentada de Wion


 http://www.wion.es


Para visualizar estos ejemplos de Realidad aumentada, haz clic en la imagen que desees y utilizar el marcador que aparece a tu derecha para poder visualizarla correctamente. 

Wion realidad aumentada Coca-cola
Descubre la realidad aumentada de Coca-Cola de Wion. No olvides descargar el marcador para poder visaulizarlo correctamente.
Realidad aumentada Aluminis Garriga
Realidad aumentada Wion
Realidad aumentada Loti
Realidad aumentada Wion
Realidad aumentada lotería El Niño

Este artículo lo puedes leer en http://www.wion.es/realidad-aumentada-barcelona.php

REALIDAD AUMENTADA BARCELONA


En Wion ofrecemos soluciones tecnológicas en aplicaciones de comunicación interactiva enBarcelona. Especialistas en nuevas tecnologías como la Realidad Aumentada Barcelona, llamada Augmented Reality en inglés que, mediante un proceso informático, combina larealidad con el mundo virtual. La realidad aumentada enriquece la experiencia visual y mejora el canal de comunicación.

Gracias a la realidad aumentada podemos añadir información visual a la realidad existente en tiempo real, como visualizar un ejemplo 3D de la casa que va a comprar a partir de un plano, interactuar con una impresión publicitaria, etc.

Con la realidad aumentada el usuario puede obtener la información sobre el mundo real de una forma interactiva y digital. Gracias a la Realidad Aumentada en Barcelona, usted podrá obtener un servicio de calidad al mejor precio, consúltenos sin compromiso.Realidad aumentada Barcelona




La realidad aumentada Barcelonapermite la interacción entre el cliente y el producto, esto hace que la experiencia sea total, no olvide que la RA puede determinar la elección entre un producto u otro. En resumen, si tenemos clientes con web que hacen folletos, revistas, catálogos y envoltorios, seguro que les interesa poder “añadir” más información de manera espectacular a lo que publiquen sin necesidad de realizar ningún cambio a lo que necesitan producir, sin costes añadidos para ampliar unidades y con la posibilidad de utilizar una misma Realidad Aumentada en varias publicaciones a la vez ¿Por qué no ofrecer un servicio a mis clientes que no me cuesta ninguna inversión?



En Wion, hemos hecho una seria de colaboraciones con el Gremi d'Indústries Gràfiques de Catalunya (Gremio de Industrias Gráficas de Cataluña ) para aproximar la realidad aumentada en Barcelona al sector gráfico. Haga click en el siguiente enlace para ver el ejemplo de Realidad Aumentada especialmente creado para la ocasión.


También puede leer el artículo del Gremi d'Indústries Gràfiques de Catalunya sobre la Realidad Aumentada y Wion:

Acceda a otra forma de llegar al público, llega la nueva era de la publicidad, llega la era de laRealidad Aumentada. Ofrecemos servicios de:
Realidad Aumentada BarcelonaRealidad Aumentada MadridRealidad Aumentada ValenciaRealidad Aumentada Bilbao
Somos partner tecnológico para empresas de Realidad Aumentada. Desarrollamos y proveemos de  realidad aumentada , contáctanos.


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  • Tendencias de Diseño 2011

Tendencias de Diseño 2011

En el blog de SEbastián Thuer encontramos esta selección de diseños que han marcado o marcarán tendencia en el próximo año, interesante
Amplify’d from www.thuer.com.ar

El diseño web en 2011: Las principales tendencias del año que se va

Escrito el 14 diciembre 2011 por Sebastián Thüer
Con la llegada del final de año comienza la sistemática publicación de artículos que recogen lo mejor (o peor) de la temporada que se está yendo. Con el diseño web ocurre algo similar así que me gustaría hacer mi aporte personal al género “lo mejor de 2011” con una mirada un poco más general sobre aquellos puntos que han marcado el año en el diseño para la web.

HTML5 y CSS3

HTML5: He visto el futuro y está en mi navegador
Los diseñadores tomaron la delantera y está utilizando CSS3 de manera cada vez más fluida para simplificar procesos que an
antes requerían de trucos y “hacks” para que funcionacen corramente. Bordes redondeados, sombras, incluso animaciones y menús interactivos: con CSS3 definitivamente la vida es más fácil.
HTML5 viene algo más demor ado. Muchos ya estamos utilizando las etiquetas semánticas específicas como <nav>, <footer>y similares. De todos modosno hay un uso masivo de las nuevos recursos que ofrece el lenguaje a nivel de programación, salvo como proyectos experimentales. La consolidación de la nueva generación de navegadores que ofrece soporte completo para HTML5 quizás ayude a un desarrollo más profundo para 2012.

Responsive web design

Diseño web de respuesta

Grillas

Tipografía creativa

Tipografía creativa en diseño web

Lo retro sigue de moda

Diseño web con estilo retro

El toque personal

Diseño con profundidad

Diseño web con profundidad
See more at www.thuer.com.ar

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  • Diferencias entre SnapTags y Códigos QR

Diferencias entre SnapTags y Códigos QR


Una curiosidad acerca de las diferencias entre SnapTags y los códigos QR, que es mejor para su campaña? Echa un vistazo a esta infografía para comparar y contrastar.
Fuente: Snaptags

QR Codes vs. SpyderLynk SnapTags: The Infographic
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  • Tipos de servicios basados en localización

Tipos de servicios basados en localización


Los servicios basados en localización o geolocalización, en inglés location-based services o LBS, son aplicaciones de dispositivos móviles basadas en la ubicación geográfica del usuario que proporcionan información de utilidad. Mediante un dispositivo móvil (Smartphone o tablet principalmente) equipado con GPS y una conexión de datos, se puede acceder a una multitud de servicios geográficos en tiempo real que comprenden desde la obtención de direcciones para llegar a un lugar concreto hasta descuentos para comercios locales o reservas en restaurantes. 

En un reciente especial del Economist sobre tecnología y geografía se consideraban 3 los servicios basados en localización más importantes:

  1. Servicios de oferta y demanda
  2. Servicios de redes sociales
  3. Servicios de información, búsqueda y listas 
Oferta y demanda 
Los servicios de oferta y demanda basados en la localización proporcionan un servicio que conecta ambas partes y obtiene un beneficio por ello.

Un ejemplo cercano es Gootaxi una aplicación gratuita que permite obtener el taxi más próximo a nuestra ubicación sin tener que realizar una llamada. Esta app ha sido desarrollada por addFleet, empresa  que comenzó en 2011 en Barcelona y que en agosto de este año recibió una inversión de 3 millones de euros para su expansión internacional. En este post de Laura María Vázquezse detallan las funciones de esta aplicación que actualmente está disponible en varias ciudades españolas. Otros ejemplos son Uber, compañía de limusinas y taxis surgida en San Francisco y la startup Hailo con sede en Londres y que proporciona servicio en Madrid entre otras ciudades. Groupon y livingSocial son ejemplos de este tipo de negocios basados en ofertas diarias. 

Redes Sociales
Los servicios de redes sociales basados en localización permiten estar en contacto con amigos o conocer a nuevas personas con gustos o intereses similares. Una de las aplicaciones más populares es sin duda Foursquare.com  que está evolucionando hacia un buscador local que sugiere lugares y hace ofertas como descuentos para por ejemplo, tomar un café basándose en la información acumulada de sus usuarios. Desde mediados de octubre no es necesario registrarse para buscar información en la plataforma. Nextdoor.com es otra curiosa plataforma que permite a los vecinos de un barrio o vecindario estar en contacto para conocerse mejor, compartir intereses y mejorar la seguridad.

Fever es una startup española que se presenta como una herramienta social basada en motores de recomendación. Ordena planes para salir según los gustos comunes con otros amigos.
 
Artículo Original de Diego Sanchezhttp://myc20.blogspot.com.es/2012/11/tipos-de-servicios-basados-en.html
Entrada relacionada: 3 startups para vender reservas no utilizadas de hoteles y vuelos
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  • Una Selección de los mejores artículos sobre social Media

Una Selección de los mejores artículos sobre social Media

Here are some of my Favourite articles Social Media Related found on Mashable and other resources, some of them are quite outdated but still hold interest

Amplify’d from mashable.com

Tech & Mobile

Social Media

Business & Marketing

  • 3 Commandments for the Next Online Content Leaders

    Web users are finding it more difficult to navigate the clutter of digital content to arrive at trusted sources. Build your brand’s content future around the three pillars of Authority, Curation and Context.
  • 4 Tips for Creating a Viral Branded Microsite

    Sometimes you need a separate, dedicated site to highlight a certain product or promotion. Here are some tips from the people behind Serenading Unicorn, Burton Bag Check and Mollydooker Winery’s Label Our Lefty.
Read more at mashable.com
 

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  • Porqué atraen a escanear más unos códigos QR que otros?

Porqué atraen a escanear más unos códigos QR que otros?

Amplify’d from mashable.com

Those quick-response (QR) codes you see spreading far and wide give smartphone users a painless way to go to a company’s website, get discounts or gather contact information. But some QR codes are scanned more than others. Why? Is it because those winning QR codes are so creatively designed?

Researchers at Lab42 wanted to know “what makes certain codes so scanworthy,” so they conducted an online survey via social networks of 500 Americans over 18, and found out that many people don’t even know what a QR code is.

For those who are hip to QR codes and what they can do, you might not be surprised at the one enticement most likely to get people to pull out that smartphone and scan a QR code:

Read more at mashable.com
 

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  • Los 140 Influenciadores de Twitter más importantes en un gráfico

Los 140 Influenciadores de Twitter más importantes en un gráfico

Cómo se organiza el mundo de Twitter alrededor de los creadores de contenido más influyentes, la evolución Twitter desde su creación hasta hoy. Todo en un gráfico de 84 x 119 centímetros.

Amplify’d from www.guardian.co.uk

The big bang visualisation of the top 140 Twitter influencers

The Information Architects team have come up with a way of looking at Twitter that echoes maps of how the universe began



Twitter big bang visualisation
View larger picture

Twitter's big bang: how the top 140 influencers came online (detail from larger graphic)

Back at the dawn of microblogging time, when Twitter had only just started, there were only three users who mattered: Biz Stone, Evan Williams and Jack Dorsey - the three key people behind the service. Now there are more than a hundred million users - but the key influencers in this huge network can be quite easily identified.

Now the team at Information Architects have decided to come up with a neat Twitter visualisation, akin to The Independent's classic 1992 "How the universe began" graphic, of the top 140 Twitter influencers, "sorted by #name #handle #category #influence #activity" and by when they joined the service (which determines how close to the centre they are).

The size of the blob indicates how many followers; "influence" is measured by... actually, they don't explain, though possibly it's using something like the Twiinfluence algorithm.

Interesting to see who's in there: Stone and Williams, of course, but also latecomer Marissa Mayer (VP of search product and user experience at Google), who only joined in July 2009, and Eric Schmidt, CEO of Google (December 2009) - and of course there's always Bill Gates, who didn't get on board until January 2010. And of course Stephen Fry and indeed Jonathan Ross.

You can get the PDF (1.1MB) or buy it from them for $99 because, as they remark, "we're convinced that our print is way superior to what you can do with your plotter". And you will need a plotter - the graphic is 84cm by 119cm.

We're happy to see that @guardiantech is in there, showing up in something like the place where Kappa Velorum would be in the Milky Way. (We've highlighted it below to help.)

Guardiantech on Twitter

Spot the influencer.. @guardiantech on Twitter

Does this make any difference? Well.. it might do, if this list of the top 140 were made into a list. Anybody up for that, we wonder?

Read more at www.guardian.co.uk
 

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Crea Solutions es una empresa de Consultoría integral tecnológica, especializada en servicios de Realidad Virtual, Aumentada y Mixta, Geolocalización, Producciones Audiovisuales, formación y soluciones de comunicación digital. Fundada por Francis Ortiz en 1999
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